multiplayer pretty much works now i think

This commit is contained in:
2023-11-17 20:49:38 +11:00
parent 2d123bd731
commit 9cf6944ac8
87 changed files with 1476 additions and 1223 deletions

View File

@ -80,7 +80,7 @@ curve = SubResource("Curve3D_suxqu")
script = ExtResource("11_d7ofl")
[node name="GroundSpawn" parent="." node_paths=PackedStringArray("path", "dest", "enemy_path") instance=ExtResource("3_5imwp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0.5, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.9396, 0.5, 0)
path = NodePath("../VisualizedPath")
type = 1
dest = NodePath("../EnemyGoal")
@ -541,8 +541,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1)
[node name="AStarGraph3D" type="Node3D" parent="." node_paths=PackedStringArray("start", "end", "spawner", "visualized_path", "tower_path")]
script = ExtResource("11_07ukk")
grid_size = Vector2i(19, 9)
point_gap = 1.5
grid_size = Vector2i(15, 7)
point_gap = 2.0
start = NodePath("../GroundSpawn")
end = NodePath("../EnemyGoal")
spawner = NodePath("../GroundSpawn")