multiplayer pretty much works now i think
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@ -80,7 +80,7 @@ curve = SubResource("Curve3D_suxqu")
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script = ExtResource("11_d7ofl")
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[node name="GroundSpawn" parent="." node_paths=PackedStringArray("path", "dest", "enemy_path") instance=ExtResource("3_5imwp")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0.5, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.9396, 0.5, 0)
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path = NodePath("../VisualizedPath")
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type = 1
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dest = NodePath("../EnemyGoal")
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@ -541,8 +541,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1)
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[node name="AStarGraph3D" type="Node3D" parent="." node_paths=PackedStringArray("start", "end", "spawner", "visualized_path", "tower_path")]
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script = ExtResource("11_07ukk")
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grid_size = Vector2i(19, 9)
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point_gap = 1.5
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grid_size = Vector2i(15, 7)
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point_gap = 2.0
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start = NodePath("../GroundSpawn")
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end = NodePath("../EnemyGoal")
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spawner = NodePath("../GroundSpawn")
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