enabled enforced static typing
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@ -1,10 +1,10 @@
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extends TextureRect
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@export var segments : Array[LivesBarSegment]
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var lives := 120.0
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@export var segments: Array[LivesBarSegment]
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var lives: float = 120.0
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func take_life():
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var segment_to_animate = ceil(lives / 6.0) - 1
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func take_life() -> void:
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var segment_to_animate: int = ceil(lives / 6.0) - 1
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lives -= 1
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segments[segment_to_animate].take_life(1)
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