fixed the parity between air and land enemies. +added a lot of new cards
This commit is contained in:
13
Resources/StatusEffects/cold.tres
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13
Resources/StatusEffects/cold.tres
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@ -0,0 +1,13 @@
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[gd_resource type="Resource" script_class="StatusStats" load_steps=3 format=3 uid="uid://fed6kimfbcwv"]
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[ext_resource type="Texture2D" uid="uid://vmcidp1sk5ns" path="res://Assets/Textures/cold.png" id="1_0gkew"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_krmeh"]
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[resource]
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script = ExtResource("1_krmeh")
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name = "Cold"
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max_stacks = 10
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proc_cd = 0.0
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duration = 2.0
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potency = 0.05
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icon = ExtResource("1_0gkew")
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11
Resources/StatusEffects/frozen.tres
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11
Resources/StatusEffects/frozen.tres
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@ -0,0 +1,11 @@
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[gd_resource type="Resource" script_class="StatusStats" load_steps=2 format=3 uid="uid://berwexb0x8ihh"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_pu408"]
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[resource]
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script = ExtResource("1_pu408")
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name = "Frozen"
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max_stacks = 1
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proc_cd = 0.0
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duration = 4.0
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potency = 1.0
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@ -5,8 +5,9 @@
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[resource]
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script = ExtResource("1_ogrf4")
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name = "Burning"
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unique = false
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proc_frequency = 1.0
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proc_cd = 1.0
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duration = 3.0
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potency = 2.0
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icon = ExtResource("1_ebohu")
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13
Resources/StatusEffects/poisoned.tres
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13
Resources/StatusEffects/poisoned.tres
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[gd_resource type="Resource" script_class="StatusStats" load_steps=3 format=3 uid="uid://cbskijhnnj3kw"]
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[ext_resource type="Texture2D" uid="uid://cqah4a2pp40jt" path="res://Assets/Textures/poison.png" id="1_730i6"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_e1nii"]
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[resource]
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script = ExtResource("1_e1nii")
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name = "Poisoned"
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max_stacks = 0
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proc_cd = 0.5
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duration = 5.0
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potency = 1.0
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icon = ExtResource("1_730i6")
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13
Resources/StatusEffects/radioactive.tres
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13
Resources/StatusEffects/radioactive.tres
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[gd_resource type="Resource" script_class="StatusStats" load_steps=3 format=3 uid="uid://dxlisoas4xlmo"]
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[ext_resource type="Texture2D" uid="uid://bvc4b3v0wke84" path="res://Assets/Textures/radioactive.png" id="1_2vw1n"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_eh52x"]
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[resource]
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script = ExtResource("1_eh52x")
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name = "Radioactive"
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max_stacks = 0
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proc_cd = 3.0
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duration = 0.0
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potency = 1.0
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icon = ExtResource("1_2vw1n")
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@ -5,8 +5,9 @@
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[resource]
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script = ExtResource("1_57gd1")
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unique = true
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proc_frequency = 0.0
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name = "Sticky"
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max_stacks = 1
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proc_cd = 0.0
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duration = 5.0
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potency = 0.3
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icon = ExtResource("1_b1meh")
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