fixed the parity between air and land enemies. +added a lot of new cards
This commit is contained in:
13
Resources/StatusEffects/cold.tres
Normal file
13
Resources/StatusEffects/cold.tres
Normal file
@ -0,0 +1,13 @@
|
||||
[gd_resource type="Resource" script_class="StatusStats" load_steps=3 format=3 uid="uid://fed6kimfbcwv"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://vmcidp1sk5ns" path="res://Assets/Textures/cold.png" id="1_0gkew"]
|
||||
[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_krmeh"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_krmeh")
|
||||
name = "Cold"
|
||||
max_stacks = 10
|
||||
proc_cd = 0.0
|
||||
duration = 2.0
|
||||
potency = 0.05
|
||||
icon = ExtResource("1_0gkew")
|
Reference in New Issue
Block a user