fixed the parity between air and land enemies. +added a lot of new cards
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11
Resources/StatusEffects/frozen.tres
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11
Resources/StatusEffects/frozen.tres
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[gd_resource type="Resource" script_class="StatusStats" load_steps=2 format=3 uid="uid://berwexb0x8ihh"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_pu408"]
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[resource]
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script = ExtResource("1_pu408")
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name = "Frozen"
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max_stacks = 1
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proc_cd = 0.0
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duration = 4.0
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potency = 1.0
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