fixed the parity between air and land enemies. +added a lot of new cards
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13
Resources/StatusEffects/radioactive.tres
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13
Resources/StatusEffects/radioactive.tres
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[gd_resource type="Resource" script_class="StatusStats" load_steps=3 format=3 uid="uid://dxlisoas4xlmo"]
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[ext_resource type="Texture2D" uid="uid://bvc4b3v0wke84" path="res://Assets/Textures/radioactive.png" id="1_2vw1n"]
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[ext_resource type="Script" path="res://Scripts/Resources/status_stats.gd" id="1_eh52x"]
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[resource]
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script = ExtResource("1_eh52x")
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name = "Radioactive"
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max_stacks = 0
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proc_cd = 3.0
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duration = 0.0
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potency = 1.0
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icon = ExtResource("1_2vw1n")
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