fixed the parity between air and land enemies. +added a lot of new cards

This commit is contained in:
2023-11-11 19:03:01 +11:00
parent afc0a19b36
commit b0f8a37f60
99 changed files with 1795 additions and 188 deletions

View File

@ -18,7 +18,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.615686)
color = Color(0, 0, 0, 0.745098)
[node name="Label" type="Label" parent="."]
layout_mode = 1

View File

@ -21,13 +21,14 @@ anchor_right = 0.5
offset_left = -559.5
offset_top = 25.0
offset_right = 559.5
offset_bottom = 88.0
offset_bottom = 113.0
grow_horizontal = 2
[node name="Label" type="Label" parent="Title"]
layout_mode = 2
text = "MULTIPLAYER TOWER DEFENSE CARD GAME ROGUELIKE !!!"
horizontal_alignment = 1
vertical_alignment = 1
[node name="MainControls" type="PanelContainer" parent="."]
layout_mode = 1

View File

@ -18,7 +18,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.486275)
color = Color(0, 0, 0, 0.745098)
[node name="Label" type="Label" parent="."]
layout_mode = 1

View File

@ -1,11 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://d2yv447trxkwt"]
[gd_scene load_steps=4 format=3 uid="uid://d2yv447trxkwt"]
[ext_resource type="Script" path="res://Scripts/enemy_spawner.gd" id="1_23wuv"]
[ext_resource type="PackedScene" uid="uid://b0nady5xm88bo" path="res://Worlds/GreenPlanet/Enemies/land_enemy.tscn" id="2_muaoj"]
[ext_resource type="PackedScene" uid="uid://bjo2q6vca5qlv" path="res://Worlds/GreenPlanet/Enemies/air_enemy.tscn" id="3_nh55v"]
[node name="Node3D" type="Node3D"]
script = ExtResource("1_23wuv")
land_enemy_scene = ExtResource("2_muaoj")
air_enemy_scene = ExtResource("3_nh55v")
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)