fixed the parity between air and land enemies. +added a lot of new cards

This commit is contained in:
2023-11-11 19:03:01 +11:00
parent afc0a19b36
commit b0f8a37f60
99 changed files with 1795 additions and 188 deletions

6
Scripts/enemy_goal.gd Normal file
View File

@ -0,0 +1,6 @@
extends Node3D
func _on_area_3d_body_entered(body: Node3D) -> void:
if body is EnemyController:
body.goal_entered()