fixed recharge acceleration bug and wall placement indicators bug when walls are refunded

This commit is contained in:
2023-12-08 03:27:10 +11:00
parent 1e3e380b90
commit c75ba6461a
5 changed files with 16 additions and 11 deletions

View File

@ -21,7 +21,7 @@ var energy_cost := 1.0
var recharging := false
var recharge_speed := 0.0
var recharge_acceleration = 2.0
var recharge_max_speed = 20.0
var recharge_max_speed = 25.0
func _ready() -> void:
@ -85,6 +85,7 @@ func shoot():
animator.play("shoot")
audio_player.play()
recharging = false
recharge_speed = 0.0
recharge_timer.stop()