moved some files and updated to Godot 4.2.Stable
This commit is contained in:
@ -11,9 +11,9 @@ gradient = SubResource("Gradient_eiw3y")
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[resource]
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direction = Vector3(0, 0, -1)
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spread = 15.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 3.0
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initial_velocity_max = 3.0
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gravity = Vector3(0, 0, 0)
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scale_min = 0.3
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scale_max = 0.3
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color_ramp = SubResource("GradientTexture1D_arw7j")
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BIN
PCs/Universal/ClassCards/Flamethrower/flamethrower.png
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BIN
PCs/Universal/ClassCards/Flamethrower/flamethrower.png
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Binary file not shown.
After Width: | Height: | Size: 6.5 KiB |
@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://33ebstkmuw2s"
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path="res://.godot/imported/flamethrower.png-e1eaab69f7d70c82fce7f178c975c715.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://PCs/Universal/ClassCards/Flamethrower/flamethrower.png"
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dest_files=["res://.godot/imported/flamethrower.png-e1eaab69f7d70c82fce7f178c975c715.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
PCs/Universal/ClassCards/Flamethrower/flamethrower_mesh.res
Normal file
BIN
PCs/Universal/ClassCards/Flamethrower/flamethrower_mesh.res
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Binary file not shown.
@ -4,7 +4,7 @@
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Flamethrower/tower_flamethrower.gd" id="2_7vewc"]
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[ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="3_aop2h"]
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[ext_resource type="Resource" uid="uid://cdtjbxs21peqg" path="res://PCs/Universal/ClassCards/Flamethrower/tower_stats.tres" id="4_by7c8"]
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[ext_resource type="ArrayMesh" uid="uid://p2jerp4ab8ch" path="res://flamethrower_mesh.res" id="5_tc7nr"]
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[ext_resource type="ArrayMesh" uid="uid://b4p0d4y8fdeox" path="res://PCs/Universal/ClassCards/Flamethrower/flamethrower_mesh.res" id="5_tc7nr"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_r367g"]
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size = Vector3(3, 2, 3)
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@ -19,9 +19,9 @@ gradient = SubResource("Gradient_ay233")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_r7587"]
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direction = Vector3(0, 0, -1)
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spread = 15.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 3.0
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initial_velocity_max = 3.0
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gravity = Vector3(0, 0, 0)
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color_ramp = SubResource("GradientTexture1D_7rrxx")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8aw8"]
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BIN
PCs/Universal/ClassCards/Flamethrower/untirastflametled.glb
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BIN
PCs/Universal/ClassCards/Flamethrower/untirastflametled.glb
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Binary file not shown.
@ -0,0 +1,47 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dw1inygy0r6l6"
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path="res://.godot/imported/untirastflametled.glb-9c4861a56d98145a5c7d7f406a363a09.scn"
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[deps]
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source_file="res://PCs/Universal/ClassCards/Flamethrower/untirastflametled.glb"
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dest_files=["res://.godot/imported/untirastflametled.glb-9c4861a56d98145a5c7d7f406a363a09.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={
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"meshes": {
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"untirastflametled_Cube": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": false,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://flamethrower_mesh.res"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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