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mtd
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Lexi Quinn
dfeddc08e0
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
Assets
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
PCs
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
Resources
fixed a path visualiser bug and did a little balancing
2023-11-18 00:01:04 +11:00
Scenes
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
Scripts
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
Worlds
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
.gitattributes
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
.gitignore
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
button_stylebox.tres
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
crosshair.gdshader
juiced the camera a bit and limited weapon ammo
2023-11-27 13:52:46 +11:00
export_presets.cfg
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
funbox.glb
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
funbox.glb.import
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
funboxtex.png
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
funboxtex.png.import
multiplayer pretty much works now i think
2023-11-17 20:49:38 +11:00
health_bar_gradient.tres
we're so close to working multiplayer
2023-11-16 00:07:41 +11:00
hover_button_stylebox.tres
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
keybind_screen.gd
fixed some ui stuff
2023-11-09 17:56:08 +11:00
new_theme.tres
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
project.godot
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
textmesh.res
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
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