moved some files and updated to Godot 4.2.Stable

This commit is contained in:
2023-11-30 23:37:00 +11:00
parent e18ea532bc
commit dfeddc08e0
104 changed files with 215 additions and 162 deletions

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@ -0,0 +1,47 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b4vwe267lt1ua"
path="res://.godot/imported/sniper.glb-920475b09617418a72bb2c724c3ed1c0.scn"
[deps]
source_file="res://PCs/Universal/ClassCards/Sniper/sniper.glb"
dest_files=["res://.godot/imported/sniper.glb-920475b09617418a72bb2c724c3ed1c0.scn"]
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nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"meshes": {
"sniper_Cube_001": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"lods/normal_split_angle": 25.0,
"save_to_file/enabled": false,
"save_to_file/make_streamable": "",
"save_to_file/path": "res://snipermodel.res"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1

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Width:  |  Height:  |  Size: 3.9 KiB

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dltijooiriwyj"
path.s3tc="res://.godot/imported/snipertex.png-cad8b69be1536c487d3f2f39d2ccb898.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://PCs/Universal/ClassCards/Sniper/snipertex.png"
dest_files=["res://.godot/imported/snipertex.png-cad8b69be1536c487d3f2f39d2ccb898.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://dumiyjlnea4gq" path="res://Scenes/Towers/hitscan_tower.tscn" id="1_x1nem"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Sniper/tower_sniper.gd" id="2_v5fr7"]
[ext_resource type="Resource" uid="uid://eb0by6ba1d43" path="res://PCs/Universal/ClassCards/Sniper/tower_stats.tres" id="3_a0vis"]
[ext_resource type="ArrayMesh" uid="uid://b4vwe267lt1ua" path="res://snipermodel.res" id="4_pwbtb"]
[ext_resource type="ArrayMesh" uid="uid://bu35or5yc5j4c" path="res://PCs/Universal/ClassCards/Sniper/snipermodel.res" id="4_156p4"]
[node name="HitscanTower" instance=ExtResource("1_x1nem")]
script = ExtResource("2_v5fr7")
@ -14,4 +14,4 @@ visible = false
[node name="Yaw" parent="." index="2"]
transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0.765984, 0)
mesh = ExtResource("4_pwbtb")
mesh = ExtResource("4_156p4")