moved some files and updated to Godot 4.2.Stable

This commit is contained in:
2023-11-30 23:37:00 +11:00
parent e18ea532bc
commit dfeddc08e0
104 changed files with 215 additions and 162 deletions

View File

@ -1,6 +1,9 @@
extends Node3D
@export var audio_player : AudioStreamPlayer3D
func _on_area_3d_body_entered(body: Node3D) -> void:
if body is EnemyController:
body.goal_entered()
audio_player.play()