moved some files and updated to Godot 4.2.Stable
This commit is contained in:
Assets/TextureAtlases
PCs
Universal
ClassCards
Assault
assaultmod.resassaultmodel.glbassaultmodel.glb.importassaulttex.pngassaulttex.png.importshot1.wavshot1.wav.importtower_assault.tscn
Blowdart
BombLauncher
bombamod.glbbombamod.glb.importbombamodel.resbombatex.pngbombatex.png.importtower_bomb_launcher.tscn
Fireball
magetower.glbmagetower.glb.importmagetower.pngmagetower.png.importmagetowermesh.restower_fireball.tscn
Flamethrower
flame_particles.tresflamethrower.pngflamethrower.png.importflamethrower_mesh.restower_flamethrower.tscnuntirastflametled.glbuntirastflametled.glb.import
Gatling
card_gatling.tresgatling.glbgatling.glb.importgatling.pnggatling.png.importgattlemesh.restower_gatling.tscnweapon_gatling.tscn
GlueLauncher
glue_launcher_model.resgluegun.glbgluegun.glb.importglueguntex.pngglueguntex.png.importtower_glue_launcher.tscn
Icicle
Reactor
radiation_particles.tresreactor.glbreactor.glb.importreactor.pngreactor.png.importreactor_mesh.restower_reactor.tscn
Refrigerator
cold_particles.tresfridge.glbfridge.glb.importfridge.pngfridge.png.importfridge_mesh.restower_refrigerator.tscn
RocketLauncher
rocket_launcher.glbrocket_launcher.glb.importrocket_launcher_model.resrocket_launcher_tex.pngrocket_launcher_tex.png.importtower_rocket_launcher.tscn
Sniper
Scenes
Scripts
Worlds/GreenPlanet
assaultmod.resblowdart.resbombamodel.resflamethrower_mesh.resfridge_mesh.resfunbox.glb.importgatling.pnggatling.png.importgattlemesh.resglue_launcher_model.resmagetowermesh.resproject.godotreactor_mesh.resrocket_launcher_model.ressnipermodel.restextmesh.res@ -1,4 +1,4 @@
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[gd_scene load_steps=40 format=3 uid="uid://y1qa1g3ic8sp"]
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[gd_scene load_steps=41 format=3 uid="uid://y1qa1g3ic8sp"]
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[ext_resource type="Script" path="res://Scripts/level.gd" id="1_ws6nn"]
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[ext_resource type="PackedScene" uid="uid://d2yv447trxkwt" path="res://Scenes/enemy_spawner.tscn" id="3_5imwp"]
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@ -14,6 +14,7 @@
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[ext_resource type="PackedScene" uid="uid://iohlxrso4bl8" path="res://Worlds/GreenPlanet/Decorations/tree.tscn" id="10_7v1co"]
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[ext_resource type="Script" path="res://Scripts/AStarGraph3D.gd" id="11_07ukk"]
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[ext_resource type="Script" path="res://Scripts/visualized_path.gd" id="11_d7ofl"]
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[ext_resource type="AudioStream" uid="uid://chrf1dcq2ujw0" path="res://PCs/Universal/ClassCards/Assault/shot1.wav" id="11_l537x"]
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[ext_resource type="MeshLibrary" uid="uid://jfr8j8kycfa5" path="res://Worlds/GreenPlanet/tilemap.tres" id="12_ywwug"]
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[ext_resource type="Texture2D" uid="uid://4gff4l03ibpm" path="res://Assets/Textures/scaffold.png" id="15_61y1c"]
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[ext_resource type="PackedScene" uid="uid://d3h3lmlf3hljl" path="res://Worlds/GreenPlanet/Decorations/bush.tscn" id="16_lhsvw"]
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@ -183,9 +184,10 @@ transform = Transform3D(0.917074, 0.155176, 0.367281, -0.398717, 0.356914, 0.844
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_l41d0")
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[node name="EnemyGoal" type="Node3D" parent="."]
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[node name="EnemyGoal" type="Node3D" parent="." node_paths=PackedStringArray("audio_player")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 23, 0.5, 0)
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script = ExtResource("9_s3rd7")
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audio_player = NodePath("AudioStreamPlayer3D")
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[node name="CSGBox3D" type="CSGBox3D" parent="EnemyGoal"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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@ -197,6 +199,9 @@ collision_mask = 4
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_awjk1")
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="EnemyGoal"]
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stream = ExtResource("11_l537x")
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[node name="VisualizedPath" type="Path3D" parent="."]
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curve = SubResource("Curve3D_suxqu")
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script = ExtResource("11_d7ofl")
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