added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@ -1,9 +1,16 @@
[gd_scene load_steps=5 format=3 uid="uid://bbfm4i4xlkwdr"]
[gd_scene load_steps=7 format=3 uid="uid://bbfm4i4xlkwdr"]
[ext_resource type="PackedScene" uid="uid://dumiyjlnea4gq" path="res://Scenes/Towers/hitscan_tower.tscn" id="1_uadu5"]
[ext_resource type="Resource" uid="uid://bdmsiw45xxhiv" path="res://PCs/Universal/ClassCards/Assault/tower_stats.tres" id="2_gg1gn"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Assault/tower_assault.gd" id="2_olbck"]
[ext_resource type="ArrayMesh" uid="uid://oxjhqfwlcx5l" path="res://PCs/Universal/ClassCards/Assault/assaultmod.res" id="4_1d5pl"]
[ext_resource type="AudioStream" uid="uid://chrf1dcq2ujw0" path="res://PCs/Universal/ClassCards/Assault/shot1.wav" id="5_3eokp"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_dagyn"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("5_3eokp")
stream_0/weight = 1.0
[node name="AssaultTower" instance=ExtResource("1_uadu5")]
script = ExtResource("2_olbck")
@ -15,3 +22,6 @@ visible = false
[node name="Yaw" parent="." index="2"]
transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0.910336, 0)
mesh = ExtResource("4_1d5pl")
[node name="AudioStreamPlayer3D" parent="Yaw" index="0"]
stream = SubResource("AudioStreamRandomizer_dagyn")

View File

@ -1,15 +1,25 @@
[gd_scene load_steps=5 format=3 uid="uid://2eehfcrsednw"]
[gd_scene load_steps=7 format=3 uid="uid://2eehfcrsednw"]
[ext_resource type="PackedScene" uid="uid://difwo7wlyqr3h" path="res://Scenes/Weapons/hitscan_weapon.tscn" id="1_wkxf7"]
[ext_resource type="Resource" uid="uid://smctw4ogm4rx" path="res://PCs/Universal/ClassCards/Assault/weapon_stats.tres" id="2_fnp5x"]
[ext_resource type="Texture2D" uid="uid://celay30i4soud" path="res://PCs/Universal/ClassCards/Assault/g_assault.png" id="3_kuj4t"]
[ext_resource type="AudioStream" uid="uid://chrf1dcq2ujw0" path="res://PCs/Universal/ClassCards/Assault/shot1.wav" id="4_gdaci"]
[sub_resource type="AtlasTexture" id="AtlasTexture_604rb"]
atlas = ExtResource("3_kuj4t")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_rhtcf"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("4_gdaci")
stream_0/weight = 1.0
[node name="HitscanWeapon" instance=ExtResource("1_wkxf7")]
stats = ExtResource("2_fnp5x")
[node name="Sprite3D" parent="." index="0"]
texture = SubResource("AtlasTexture_604rb")
[node name="AudioStreamPlayer3D" parent="." index="5"]
stream = SubResource("AudioStreamRandomizer_rhtcf")