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2023-12-17 02:02:16 +11:00
Assets added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
PCs added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Resources fixed a path visualiser bug and did a little balancing 2023-11-18 00:01:04 +11:00
Scenes added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Scripts added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Worlds added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
.gitattributes waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
.gitignore waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
button_stylebox.tres some ui improvements 2023-12-09 01:09:12 +11:00
charselect.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
charselect.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
corpse.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
crosshair.gdshader juiced the camera a bit and limited weapon ammo 2023-11-27 13:52:46 +11:00
default_bus_layout.tres added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
dissolve.tres added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
export_presets.cfg waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
funbox.glb full multiplayer plus new models 2023-11-19 18:47:52 +11:00
funbox.glb.import moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
funboxtex.png full multiplayer plus new models 2023-11-19 18:47:52 +11:00
funboxtex.png.import multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
health_bar_gradient.tres added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
hero_select_card.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
hover_button_stylebox.tres some ui improvements 2023-12-09 01:09:12 +11:00
keybind_screen.gd fixed some ui stuff 2023-11-09 17:56:08 +11:00
motion_test.gd generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
new_theme.tres full multiplayer plus new models 2023-11-19 18:47:52 +11:00
node_2d.tscn generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
noisetex.tres added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
obstacle1.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
obstacle2.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
obstacle3.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
obstacle4.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
project.godot generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
shot1.wav added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
shot1.wav.import added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
textmesh.res added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00