mtd/Scripts
2023-12-17 02:02:16 +11:00
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EnemyAI fixed bomb launcher range and rocket launcher selection bugs 2023-11-28 18:02:40 +11:00
Projectiles added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Resources added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
StatusEffects inching towards better class inheritence and multiplayer compatibility 2023-11-15 15:19:40 +11:00
Towers generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
Weapons added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
alert_popup.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
AStarGraph3D.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
audio_options.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
card_hand.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
card_printer.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
chatbox.gd multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
CinemaCam.gd full multiplayer plus new models 2023-11-19 18:47:52 +11:00
confirmation_popup.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
damage_particle.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
data.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
DebugMesh.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
edit_tool.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
eight_direction_sprite.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
enemy_goal.gd moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
enemy_spawner.gd made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
float_and_spin.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
game.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
gameplay_options.gd multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
graphics_options.gd multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
health_bar.gd added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
health.gd we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
hitbox.gd made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
HUD.gd added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
interact_button.gd fixed some chatbox and tower preview issues 2023-11-09 20:37:12 +11:00
inventory.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
item_card.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
item_container.gd generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
keybind_options.gd full multiplayer plus new models 2023-11-19 18:47:52 +11:00
killbox.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
level.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
lifebar_segment.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
lives_bar.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
loadout_editor.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
lost_game_screen.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
main_menu.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
minimap_cam.gd fixed some ui stuff 2023-11-09 17:56:08 +11:00
multiplayer_lobby.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
on_top_camera.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
options_menu.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
path_visual_thing.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
pause_menu.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
pickup_notification.gd added notification for picking up card 2023-12-08 18:25:15 +11:00
scoreboard_entry.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
scoreboard.gd waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
server_form.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
shop_stand.gd generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
singleplayer_lobby.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
StatusEffector.gd we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
target_dummy.gd fixed bomb launcher range and rocket launcher selection bugs 2023-11-28 18:02:40 +11:00
text_input_popup.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
tower_base.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
visualized_path.gd fixed a path visualiser bug and did a little balancing 2023-11-18 00:01:04 +11:00
wave_manager.gd we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
won_game_screen.gd added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00