mtd/Scenes
2023-12-17 02:02:16 +11:00
..
Menus added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Projectiles added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Towers added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
UI added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
Weapons added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
8_direction_sprite.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
card_constructor.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
corpse.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
damage_particle.tscn full multiplayer plus new models 2023-11-19 18:47:52 +11:00
enemy_spawner.tscn fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
gauntlet.tscn fixed recharge acceleration bug and wall placement indicators bug when walls are refunded 2023-12-08 03:27:10 +11:00
health_bar.tscn added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
item_card.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
item_container.tscn generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
path_visual_thing.tscn fixed a path visualiser bug and did a little balancing 2023-11-18 00:01:04 +11:00
shop_stand.tscn juiced the camera a bit and limited weapon ammo 2023-11-27 13:52:46 +11:00
status_icon.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
tower_base.tscn some ui improvements 2023-12-09 01:09:12 +11:00
tower_frame.tscn full multiplayer plus new models 2023-11-19 18:47:52 +11:00
visual_path.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00