added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://1j0rquv4awjs"
path="res://.godot/imported/shot1.wav-15ad34c3cdcc73672886a504b191d3b6.sample"
[deps]
source_file="res://PCs/Universal/ClassCards/Gatling/shot1.wav"
dest_files=["res://.godot/imported/shot1.wav-15ad34c3cdcc73672886a504b191d3b6.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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@ -1,9 +1,16 @@
[gd_scene load_steps=5 format=3 uid="uid://bjuc3x7u3f271"]
[gd_scene load_steps=7 format=3 uid="uid://bjuc3x7u3f271"]
[ext_resource type="PackedScene" uid="uid://dumiyjlnea4gq" path="res://Scenes/Towers/hitscan_tower.tscn" id="1_su74p"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Gatling/tower_gatling.gd" id="2_ipjp1"]
[ext_resource type="Resource" uid="uid://nxl5wabgl36t" path="res://PCs/Universal/ClassCards/Gatling/tower_stats.tres" id="3_oicqw"]
[ext_resource type="ArrayMesh" uid="uid://dler7wcqj0bm6" path="res://PCs/Universal/ClassCards/Gatling/gattlemesh.res" id="4_wihc0"]
[ext_resource type="AudioStream" uid="uid://1j0rquv4awjs" path="res://PCs/Universal/ClassCards/Gatling/shot1.wav" id="5_vv714"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wpani"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("5_vv714")
stream_0/weight = 1.0
[node name="GatlingTower" instance=ExtResource("1_su74p")]
script = ExtResource("2_ipjp1")
@ -15,3 +22,6 @@ visible = false
[node name="Yaw" parent="." index="2"]
transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0.426474, 0)
mesh = ExtResource("4_wihc0")
[node name="AudioStreamPlayer3D" parent="Yaw" index="0"]
stream = SubResource("AudioStreamRandomizer_wpani")

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@ -1,17 +1,27 @@
[gd_scene load_steps=6 format=3 uid="uid://dkxi1ssoa44jn"]
[gd_scene load_steps=8 format=3 uid="uid://dkxi1ssoa44jn"]
[ext_resource type="PackedScene" uid="uid://difwo7wlyqr3h" path="res://Scenes/Weapons/hitscan_weapon.tscn" id="1_fwlu5"]
[ext_resource type="Resource" uid="uid://cj2x1jvo8l4ot" path="res://PCs/Universal/ClassCards/Gatling/weapon_stats.tres" id="2_fnyjd"]
[ext_resource type="Texture2D" uid="uid://bjh6e8t8br6rq" path="res://PCs/Universal/ClassCards/Gatling/gatling.png" id="2_rv8ps"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Gatling/weapon_gatling.gd" id="2_wm4al"]
[ext_resource type="AudioStream" uid="uid://1j0rquv4awjs" path="res://PCs/Universal/ClassCards/Gatling/shot1.wav" id="5_gelfi"]
[sub_resource type="AtlasTexture" id="AtlasTexture_0im1y"]
atlas = ExtResource("2_rv8ps")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_778e1"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("5_gelfi")
stream_0/weight = 1.0
[node name="WeaponGatling" instance=ExtResource("1_fwlu5")]
script = ExtResource("2_wm4al")
stats = ExtResource("2_fnyjd")
[node name="Sprite3D" parent="." index="0"]
texture = SubResource("AtlasTexture_0im1y")
[node name="AudioStreamPlayer3D" parent="." index="5"]
stream = SubResource("AudioStreamRandomizer_778e1")