added some sound triggers and holes in the map
This commit is contained in:
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PCs/Universal/ClassCards/Gatling/shot1.wav
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PCs/Universal/ClassCards/Gatling/shot1.wav
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PCs/Universal/ClassCards/Gatling/shot1.wav.import
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PCs/Universal/ClassCards/Gatling/shot1.wav.import
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://1j0rquv4awjs"
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path="res://.godot/imported/shot1.wav-15ad34c3cdcc73672886a504b191d3b6.sample"
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[deps]
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source_file="res://PCs/Universal/ClassCards/Gatling/shot1.wav"
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dest_files=["res://.godot/imported/shot1.wav-15ad34c3cdcc73672886a504b191d3b6.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -1,9 +1,16 @@
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[gd_scene load_steps=5 format=3 uid="uid://bjuc3x7u3f271"]
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[gd_scene load_steps=7 format=3 uid="uid://bjuc3x7u3f271"]
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[ext_resource type="PackedScene" uid="uid://dumiyjlnea4gq" path="res://Scenes/Towers/hitscan_tower.tscn" id="1_su74p"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Gatling/tower_gatling.gd" id="2_ipjp1"]
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[ext_resource type="Resource" uid="uid://nxl5wabgl36t" path="res://PCs/Universal/ClassCards/Gatling/tower_stats.tres" id="3_oicqw"]
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[ext_resource type="ArrayMesh" uid="uid://dler7wcqj0bm6" path="res://PCs/Universal/ClassCards/Gatling/gattlemesh.res" id="4_wihc0"]
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[ext_resource type="AudioStream" uid="uid://1j0rquv4awjs" path="res://PCs/Universal/ClassCards/Gatling/shot1.wav" id="5_vv714"]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wpani"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("5_vv714")
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stream_0/weight = 1.0
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[node name="GatlingTower" instance=ExtResource("1_su74p")]
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script = ExtResource("2_ipjp1")
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@ -15,3 +22,6 @@ visible = false
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[node name="Yaw" parent="." index="2"]
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0.426474, 0)
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mesh = ExtResource("4_wihc0")
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[node name="AudioStreamPlayer3D" parent="Yaw" index="0"]
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stream = SubResource("AudioStreamRandomizer_wpani")
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@ -1,17 +1,27 @@
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[gd_scene load_steps=6 format=3 uid="uid://dkxi1ssoa44jn"]
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[gd_scene load_steps=8 format=3 uid="uid://dkxi1ssoa44jn"]
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[ext_resource type="PackedScene" uid="uid://difwo7wlyqr3h" path="res://Scenes/Weapons/hitscan_weapon.tscn" id="1_fwlu5"]
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[ext_resource type="Resource" uid="uid://cj2x1jvo8l4ot" path="res://PCs/Universal/ClassCards/Gatling/weapon_stats.tres" id="2_fnyjd"]
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[ext_resource type="Texture2D" uid="uid://bjh6e8t8br6rq" path="res://PCs/Universal/ClassCards/Gatling/gatling.png" id="2_rv8ps"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Gatling/weapon_gatling.gd" id="2_wm4al"]
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[ext_resource type="AudioStream" uid="uid://1j0rquv4awjs" path="res://PCs/Universal/ClassCards/Gatling/shot1.wav" id="5_gelfi"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_0im1y"]
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atlas = ExtResource("2_rv8ps")
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region = Rect2(0, 0, 64, 64)
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_778e1"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("5_gelfi")
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stream_0/weight = 1.0
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[node name="WeaponGatling" instance=ExtResource("1_fwlu5")]
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script = ExtResource("2_wm4al")
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stats = ExtResource("2_fnyjd")
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[node name="Sprite3D" parent="." index="0"]
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texture = SubResource("AtlasTexture_0im1y")
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[node name="AudioStreamPlayer3D" parent="." index="5"]
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stream = SubResource("AudioStreamRandomizer_778e1")
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