added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dgqmtmty7ekmc"
path="res://.godot/imported/shot1.wav-d09921580ed339ffa76c05931456a288.sample"
[deps]
source_file="res://PCs/Universal/ClassCards/Icicle/shot1.wav"
dest_files=["res://.godot/imported/shot1.wav-d09921580ed339ffa76c05931456a288.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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@ -1,10 +1,17 @@
[gd_scene load_steps=6 format=3 uid="uid://miawrarbb1up"]
[gd_scene load_steps=8 format=3 uid="uid://miawrarbb1up"]
[ext_resource type="PackedScene" uid="uid://t0b32qb8eub2" path="res://Scenes/Towers/projectile_tower.tscn" id="1_d6g88"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Icicle/tower_icicle.gd" id="2_qcpgh"]
[ext_resource type="PackedScene" uid="uid://dyurjxotdkf1u" path="res://PCs/Universal/ClassCards/Icicle/icicle_projectile.tscn" id="3_o4uqf"]
[ext_resource type="Resource" uid="uid://d34bfj5togyyt" path="res://PCs/Universal/ClassCards/Icicle/tower_stats.tres" id="4_3il5a"]
[ext_resource type="ArrayMesh" uid="uid://d34yiqnnaie8r" path="res://PCs/Universal/ClassCards/Fireball/magetowermesh.res" id="5_soa3a"]
[ext_resource type="AudioStream" uid="uid://dgqmtmty7ekmc" path="res://PCs/Universal/ClassCards/Icicle/shot1.wav" id="6_ce8qo"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wmia4"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("6_ce8qo")
stream_0/weight = 1.0
[node name="IcicleTower" instance=ExtResource("1_d6g88")]
script = ExtResource("2_qcpgh")
@ -17,3 +24,6 @@ mesh = ExtResource("5_soa3a")
[node name="Yaw" parent="." index="2"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 1.745, 0)
[node name="AudioStreamPlayer3D" parent="Yaw" index="0"]
stream = SubResource("AudioStreamRandomizer_wmia4")

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@ -1,15 +1,22 @@
[gd_scene load_steps=7 format=3 uid="uid://v3iuf4lt2iff"]
[gd_scene load_steps=9 format=3 uid="uid://v3iuf4lt2iff"]
[ext_resource type="PackedScene" uid="uid://bqdllitxbbpyp" path="res://Scenes/Weapons/projectile_weapon.tscn" id="1_oi7x1"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Icicle/weapon_icicle.gd" id="2_6wbx0"]
[ext_resource type="PackedScene" uid="uid://dyurjxotdkf1u" path="res://PCs/Universal/ClassCards/Icicle/icicle_projectile.tscn" id="3_cwl2u"]
[ext_resource type="Resource" uid="uid://ckjmym1ofww4" path="res://PCs/Universal/ClassCards/Icicle/weapon_stats.tres" id="4_r8ss5"]
[ext_resource type="Texture2D" uid="uid://mqo5qcghfit8" path="res://PCs/Universal/ClassCards/Icicle/icicle.png" id="5_iremk"]
[ext_resource type="AudioStream" uid="uid://dgqmtmty7ekmc" path="res://PCs/Universal/ClassCards/Icicle/shot1.wav" id="6_ilpsp"]
[sub_resource type="AtlasTexture" id="AtlasTexture_7uf3s"]
atlas = ExtResource("5_iremk")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1vtjq"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("6_ilpsp")
stream_0/weight = 1.0
[node name="IcicleWeapon" instance=ExtResource("1_oi7x1")]
script = ExtResource("2_6wbx0")
projectile_scene = ExtResource("3_cwl2u")
@ -17,3 +24,6 @@ stats = ExtResource("4_r8ss5")
[node name="Sprite3D" parent="." index="0"]
texture = SubResource("AtlasTexture_7uf3s")
[node name="AudioStreamPlayer3D" parent="." index="3"]
stream = SubResource("AudioStreamRandomizer_1vtjq")