added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@ -1,6 +1,13 @@
[gd_scene load_steps=2 format=3 uid="uid://6a277g802os0"]
[gd_scene load_steps=4 format=3 uid="uid://6a277g802os0"]
[ext_resource type="Script" path="res://Scripts/alert_popup.gd" id="1_cac03"]
[ext_resource type="AudioStream" uid="uid://dknygn5eyuhxt" path="res://shot1.wav" id="2_h7kij"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_veol0"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("2_h7kij")
stream_0/weight = 1.0
[node name="Control" type="PanelContainer"]
anchors_preset = 8
@ -24,4 +31,9 @@ layout_mode = 2
size_flags_horizontal = 8
text = "OK"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = SubResource("AudioStreamRandomizer_veol0")
bus = &"SFX"
[connection signal="mouse_entered" from="VBoxContainer/Button" to="." method="_on_button_mouse_entered"]
[connection signal="pressed" from="VBoxContainer/Button" to="." method="_on_button_pressed"]