added some sound triggers and holes in the map
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@ -1,6 +1,13 @@
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[gd_scene load_steps=2 format=3 uid="uid://f46qh73hrk4y"]
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[gd_scene load_steps=4 format=3 uid="uid://f46qh73hrk4y"]
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[ext_resource type="Script" path="res://Scripts/confirmation_popup.gd" id="1_x7akt"]
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[ext_resource type="AudioStream" uid="uid://dknygn5eyuhxt" path="res://shot1.wav" id="2_hgqp4"]
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_22wuj"]
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random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("2_hgqp4")
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stream_0/weight = 1.0
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[node name="ConfirmationPopup" type="PanelContainer"]
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anchors_preset = 8
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@ -34,5 +41,11 @@ text = "Confirm"
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layout_mode = 2
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text = "Cancel"
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = SubResource("AudioStreamRandomizer_22wuj")
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bus = &"SFX"
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[connection signal="mouse_entered" from="VBoxContainer/HBoxContainer/Confirm" to="." method="_on_button_mouse_entered"]
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[connection signal="pressed" from="VBoxContainer/HBoxContainer/Confirm" to="." method="_on_confirm_pressed"]
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[connection signal="mouse_entered" from="VBoxContainer/HBoxContainer/Cancel" to="." method="_on_button_mouse_entered"]
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[connection signal="pressed" from="VBoxContainer/HBoxContainer/Cancel" to="." method="_on_cancel_pressed"]
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