added some sound triggers and holes in the map
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@ -4,6 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://cdnhe2mi5c5ln" path="res://Assets/Textures/dead_eye_dog.png" id="2_6ext7"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_shai7"]
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radius = 0.200919
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[node name="Node3D" type="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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@ -16,7 +17,6 @@ script = ExtResource("1_hdqtp")
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shape = SubResource("SphereShape3D_shai7")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.355108, 0)
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pixel_size = 0.04
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billboard = 1
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texture_filter = 0
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