added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@ -1,7 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://dsasunnk47n8o"]
[gd_scene load_steps=7 format=3 uid="uid://dsasunnk47n8o"]
[ext_resource type="Script" path="res://Scripts/item_card.gd" id="1_f3ek5"]
[ext_resource type="Script" path="res://Scripts/float_and_spin.gd" id="2_yfdc3"]
[ext_resource type="AudioStream" uid="uid://dknygn5eyuhxt" path="res://shot1.wav" id="3_om63b"]
[sub_resource type="Curve" id="Curve_qb7ge"]
_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.5, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
@ -10,6 +11,12 @@ point_count = 3
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bf4ou"]
height = 1.0
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_ixwn8"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("3_om63b")
stream_0/weight = 1.0
[node name="Node3D" type="StaticBody3D"]
collision_layer = 8
collision_mask = 0
@ -28,3 +35,10 @@ radius = 0.1
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7, 0)
shape = SubResource("CapsuleShape3D_bf4ou")
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.701401, 0)
stream = SubResource("AudioStreamRandomizer_ixwn8")
bus = &"SFX"
[connection signal="finished" from="AudioStreamPlayer3D" to="." method="_on_audio_stream_player_3d_finished"]