added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

View File

@ -1,14 +1,23 @@
extends StaticBody3D
class_name ItemCard
@export var card : Card
@export var card: Card
func pick_up() -> Card:
queue_free()
$CollisionShape3D.call_deferred("set_disabled", true)
$model/CSGSphere3D.set_visible(false)
$AudioStreamPlayer3D.play()
networked_pick_up.rpc()
return card
@rpc func networked_pick_up():
@rpc
func networked_pick_up():
$CollisionShape3D.call_deferred("set_disabled", true)
$model/CSGSphere3D.set_visible(false)
$AudioStreamPlayer3D.play()
func _on_audio_stream_player_3d_finished() -> void:
queue_free()