added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions

8
Scripts/killbox.gd Normal file
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extends Area3D
class_name KillBox
@export var level: Level
func _on_body_entered(body: Node3D) -> void:
body.position = level.player_spawns[0].global_position