added some sound triggers and holes in the map
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@ -16,3 +16,11 @@ func get_server_ip() -> String:
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return $VBoxContainer/HBoxContainer/ServerIP.text
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func get_server_port() -> String:
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return $VBoxContainer/HBoxContainer2/ServerPort.text
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func _on_button_mouse_entered() -> void:
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$AudioStreamPlayer.play()
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func _on_button_pressed() -> void:
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Game.scene_switch_main_menu()
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