added some sound triggers and holes in the map
This commit is contained in:
@ -1,4 +1,4 @@
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[gd_scene load_steps=42 format=3 uid="uid://y1qa1g3ic8sp"]
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[gd_scene load_steps=48 format=3 uid="uid://y1qa1g3ic8sp"]
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[ext_resource type="Script" path="res://Scripts/level.gd" id="1_ws6nn"]
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[ext_resource type="PackedScene" uid="uid://d2yv447trxkwt" path="res://Scenes/enemy_spawner.tscn" id="3_5imwp"]
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@ -8,19 +8,24 @@
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[ext_resource type="Resource" uid="uid://boik1gnpl4v0a" path="res://Worlds/GreenPlanet/Enemies/dog_boss.tres" id="6_oty0h"]
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[ext_resource type="Resource" uid="uid://dsgkwh3opyqtx" path="res://Worlds/GreenPlanet/Enemies/airenemy.tres" id="7_07st7"]
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[ext_resource type="Resource" uid="uid://bffhb5krs5elm" path="res://Worlds/GreenPlanet/Enemies/airenemy2.tres" id="8_sf1ao"]
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[ext_resource type="PackedScene" uid="uid://cjvgqek2phoq1" path="res://obstacle1.tscn" id="9_luxf3"]
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[ext_resource type="PackedScene" uid="uid://1b2ikdanl66b" path="res://Scenes/card_constructor.tscn" id="9_r25gu"]
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[ext_resource type="Script" path="res://Scripts/enemy_goal.gd" id="9_s3rd7"]
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[ext_resource type="Script" path="res://Scripts/CinemaCam.gd" id="9_xuyhn"]
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[ext_resource type="PackedScene" uid="uid://iohlxrso4bl8" path="res://Worlds/GreenPlanet/Decorations/tree.tscn" id="10_7v1co"]
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[ext_resource type="PackedScene" uid="uid://dk0k7ndwhaenh" path="res://obstacle2.tscn" id="10_dsyfh"]
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[ext_resource type="Script" path="res://Scripts/AStarGraph3D.gd" id="11_07ukk"]
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[ext_resource type="Script" path="res://Scripts/visualized_path.gd" id="11_d7ofl"]
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[ext_resource type="PackedScene" uid="uid://ds4sa5xyfgyo0" path="res://obstacle3.tscn" id="11_dfexu"]
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[ext_resource type="AudioStream" uid="uid://chrf1dcq2ujw0" path="res://PCs/Universal/ClassCards/Assault/shot1.wav" id="11_l537x"]
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[ext_resource type="PackedScene" uid="uid://sud13mytdwhv" path="res://obstacle4.tscn" id="12_mctwo"]
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[ext_resource type="MeshLibrary" uid="uid://jfr8j8kycfa5" path="res://Worlds/GreenPlanet/tilemap.tres" id="12_ywwug"]
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[ext_resource type="Texture2D" uid="uid://4gff4l03ibpm" path="res://Assets/Textures/scaffold.png" id="15_61y1c"]
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[ext_resource type="PackedScene" uid="uid://d3h3lmlf3hljl" path="res://Worlds/GreenPlanet/Decorations/bush.tscn" id="16_lhsvw"]
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[ext_resource type="Texture2D" uid="uid://cnvndwp3q7rke" path="res://Assets/Textures/dirt.png" id="17_oq0rj"]
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[ext_resource type="PackedScene" uid="uid://7g3jev3v6d3l" path="res://Scenes/shop_stand.tscn" id="19_h6brl"]
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[ext_resource type="Texture2D" uid="uid://r202vo47jw1q" path="res://Assets/Textures/enemyhealth.png" id="21_flsqn"]
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[ext_resource type="Script" path="res://Scripts/killbox.gd" id="26_tuncf"]
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[sub_resource type="Curve3D" id="Curve3D_3rdl2"]
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_data = {
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@ -117,6 +122,9 @@ texture_filter = 0
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[sub_resource type="QuadMesh" id="QuadMesh_dyydf"]
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material = SubResource("StandardMaterial3D_sugxr")
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[sub_resource type="BoxShape3D" id="BoxShape3D_134um"]
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size = Vector3(38.58, 1, 53.35)
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[node name="GridMap" type="GridMap" node_paths=PackedStringArray("player_spawns", "enemy_spawns", "enemy_goals", "corpses", "a_star_graph_3d", "cinematic_cam", "printer", "shop")]
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mesh_library = ExtResource("12_ywwug")
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cell_size = Vector3(1, 1, 1)
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@ -135,7 +143,8 @@ a_star_graph_3d = NodePath("AStarGraph3D")
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cinematic_cam = NodePath("CinemaCam")
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printer = NodePath("CardPrinter")
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shop = NodePath("ShopStand")
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metadata/_editor_floor_ = Vector3(-15, 0, 0)
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obstacle_scenes = Array[PackedScene]([ExtResource("9_luxf3"), ExtResource("10_dsyfh"), ExtResource("11_dfexu"), ExtResource("12_mctwo")])
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metadata/_editor_floor_ = Vector3(4, 0, 8)
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[node name="CinemaCam" type="Node3D" parent="." node_paths=PackedStringArray("path_follows", "cameras")]
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script = ExtResource("9_xuyhn")
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@ -879,6 +888,7 @@ transform = Transform3D(0.716412, 0, 0.697678, 0, 1, 0, -0.697678, 0, 0.716412,
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30.5192, 0, -17.6837)
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[node name="PlayerSpawnLocations" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.428, 0, 0)
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[node name="PlayerSpawn1" type="Node3D" parent="PlayerSpawnLocations"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1, -1)
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@ -1115,4 +1125,14 @@ texture = ExtResource("21_flsqn")
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[node name="Corpses" type="Node3D" parent="."]
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[node name="Area3D" type="Area3D" parent="." node_paths=PackedStringArray("level")]
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collision_mask = 2
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script = ExtResource("26_tuncf")
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level = NodePath("..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -6.8471, 0)
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shape = SubResource("BoxShape3D_134um")
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[connection signal="body_entered" from="EnemyGoal/Area3D" to="EnemyGoal" method="_on_area_3d_body_entered"]
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[connection signal="body_entered" from="Area3D" to="Area3D" method="_on_body_entered"]
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