added some sound triggers and holes in the map

This commit is contained in:
2023-12-17 02:02:16 +11:00
parent 046c4f5afb
commit e1a867d2a9
99 changed files with 1375 additions and 239 deletions
Assets/Textures
PCs
Scenes
Scripts
Worlds/GreenPlanet
charselect.gdcharselect.tscncorpse.gddefault_bus_layout.treshero_select_card.gdobstacle1.tscnobstacle2.tscnobstacle3.tscnobstacle4.tscnshot1.wavshot1.wav.import

12
obstacle2.tscn Normal file

@ -0,0 +1,12 @@
[gd_scene load_steps=2 format=3 uid="uid://dk0k7ndwhaenh"]
[ext_resource type="MeshLibrary" uid="uid://jfr8j8kycfa5" path="res://Worlds/GreenPlanet/tilemap.tres" id="1_vcqgp"]
[node name="Node3D" type="GridMap"]
mesh_library = ExtResource("1_vcqgp")
cell_size = Vector3(1, 1, 1)
cell_center_x = false
cell_center_z = false
data = {
"cells": PackedInt32Array(0, 0, 0, 0, 65535, 0, 65535, 0, 0, 65535, 65535, 0, 65534, 65535, 0)
}