added some sound triggers and holes in the map
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12
obstacle3.tscn
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12
obstacle3.tscn
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@ -0,0 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://ds4sa5xyfgyo0"]
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[ext_resource type="MeshLibrary" uid="uid://jfr8j8kycfa5" path="res://Worlds/GreenPlanet/tilemap.tres" id="1_rgq2d"]
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[node name="Node3D" type="GridMap"]
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mesh_library = ExtResource("1_rgq2d")
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cell_size = Vector3(1, 1, 1)
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cell_center_x = false
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cell_center_z = false
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data = {
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"cells": PackedInt32Array(0, 0, 0, 1, 0, 0, 1, 65535, 0, 2, 65534, 0, 2, 65535, 0, 0, 65535, 0, 0, 1, 0, 65535, 65535, 0, 65535, 65534, 0)
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}
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