made the first changes towards multiplayer working
This commit is contained in:
219
PCs/hero.tscn
219
PCs/hero.tscn
@ -55,12 +55,13 @@ viewport_path = NodePath("SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_574jy"]
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viewport_path = NodePath("MiniMapViewport")
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[node name="Character" type="CharacterBody3D" node_paths=PackedStringArray("camera", "left_hand", "right_hand", "right_hand_animator", "edit_tool", "gauntlet_sprite", "sprite", "interaction_raycast", "inventory", "card", "hud", "movement")]
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[node name="Character" type="CharacterBody3D" node_paths=PackedStringArray("camera", "gun_camera", "left_hand", "right_hand", "right_hand_animator", "edit_tool", "gauntlet_sprite", "sprite", "interaction_raycast", "inventory", "card", "hud", "movement")]
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collision_layer = 2
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collision_mask = 37
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script = ExtResource("1_pihpe")
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hero_class = ExtResource("2_dbyo0")
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camera = NodePath("Head")
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gun_camera = NodePath("SubViewport/Head2")
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left_hand = NodePath("SubViewport/Head2/LeftHand")
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right_hand = NodePath("SubViewport/Head2/RightHand")
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right_hand_animator = NodePath("SubViewport/Head2/RightHand/AnimationPlayer")
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@ -169,6 +170,114 @@ hover_text = NodePath("Label2")
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enemy_sprites = [NodePath("TextureRect4/TextureRect"), NodePath("TextureRect4/TextureRect2"), NodePath("TextureRect4/TextureRect3"), NodePath("TextureRect4/TextureRect4"), NodePath("TextureRect4/TextureRect5")]
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enemy_counts = [NodePath("TextureRect4/TextureRect/Label"), NodePath("TextureRect4/TextureRect2/Label2"), NodePath("TextureRect4/TextureRect3/Label3"), NodePath("TextureRect4/TextureRect4/Label4"), NodePath("TextureRect4/TextureRect5/Label5")]
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[node name="WaveCount" type="Label" parent="HUD"]
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -30.0
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offset_top = 83.0
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offset_right = 30.0
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offset_bottom = 26.0
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grow_horizontal = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "1"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="EnemyCount" type="Label" parent="HUD"]
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visible = false
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offset_left = 10.0
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offset_top = 80.0
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offset_right = 123.0
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offset_bottom = 106.0
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text = "Enemies left: 0"
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[node name="Crosshair" type="TextureRect" parent="HUD"]
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texture_filter = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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texture = ExtResource("8_fq3f6")
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[node name="TextureRect" type="TextureRect" parent="HUD"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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texture = SubResource("ViewportTexture_mk87g")
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[node name="TextureRect2" type="TextureRect" parent="HUD"]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -256.0
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offset_top = 40.0
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offset_right = -40.0
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offset_bottom = 256.0
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grow_horizontal = 0
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mouse_filter = 2
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texture = SubResource("ViewportTexture_574jy")
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[node name="Label" type="Label" parent="HUD"]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -40.0
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offset_bottom = 26.0
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grow_horizontal = 0
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text = "FPS: "
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="LivesBar" parent="HUD" instance=ExtResource("15_cqpib")]
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_left = 10.0
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offset_top = 10.0
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offset_right = 214.0
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offset_bottom = 32.0
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grow_horizontal = 1
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grow_vertical = 1
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scale = Vector2(3, 3)
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mouse_filter = 2
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[node name="LivesCount" type="Label" parent="HUD"]
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offset_left = -5.0
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offset_top = 15.0
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offset_right = 100.0
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offset_bottom = 72.0
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theme_override_colors/font_color = Color(0.65098, 0.227451, 0.243137, 1)
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theme_override_font_sizes/font_size = 37
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text = "120
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"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="TextureRect3" type="TextureRect" parent="HUD"]
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texture_filter = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -262.0
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offset_top = 37.0
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offset_right = -37.0
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offset_bottom = 336.0
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grow_horizontal = 0
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mouse_filter = 2
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texture = ExtResource("16_x1xjr")
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[node name="TextureRect4" type="TextureRect" parent="HUD"]
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texture_filter = 1
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anchors_preset = 5
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@ -291,114 +400,6 @@ text = "999"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="WaveCount" type="Label" parent="HUD"]
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -30.0
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offset_top = 83.0
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offset_right = 30.0
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offset_bottom = 26.0
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grow_horizontal = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "1"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="EnemyCount" type="Label" parent="HUD"]
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visible = false
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offset_left = 10.0
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offset_top = 80.0
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offset_right = 123.0
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offset_bottom = 106.0
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text = "Enemies left: 0"
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[node name="Crosshair" type="TextureRect" parent="HUD"]
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texture_filter = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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texture = ExtResource("8_fq3f6")
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[node name="TextureRect" type="TextureRect" parent="HUD"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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texture = SubResource("ViewportTexture_mk87g")
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[node name="TextureRect2" type="TextureRect" parent="HUD"]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -256.0
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offset_top = 40.0
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offset_right = -40.0
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offset_bottom = 256.0
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grow_horizontal = 0
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mouse_filter = 2
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texture = SubResource("ViewportTexture_574jy")
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[node name="Label" type="Label" parent="HUD"]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -40.0
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offset_bottom = 26.0
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grow_horizontal = 0
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text = "FPS: "
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horizontal_alignment = 2
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vertical_alignment = 1
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[node name="LivesBar" parent="HUD" instance=ExtResource("15_cqpib")]
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_left = 10.0
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offset_top = 10.0
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offset_right = 214.0
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offset_bottom = 32.0
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grow_horizontal = 1
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grow_vertical = 1
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scale = Vector2(3, 3)
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mouse_filter = 2
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[node name="LivesCount" type="Label" parent="HUD"]
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offset_left = -5.0
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offset_top = 15.0
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offset_right = 100.0
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offset_bottom = 72.0
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theme_override_colors/font_color = Color(0.65098, 0.227451, 0.243137, 1)
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theme_override_font_sizes/font_size = 37
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text = "120
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"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="TextureRect3" type="TextureRect" parent="HUD"]
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texture_filter = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -262.0
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offset_top = 37.0
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offset_right = -37.0
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offset_bottom = 336.0
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grow_horizontal = 0
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mouse_filter = 2
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texture = ExtResource("16_x1xjr")
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[node name="Currency" type="Label" parent="HUD"]
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anchors_preset = 1
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anchor_left = 1.0
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