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62d0dc0130
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fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
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2024-03-29 21:58:40 +11:00 |
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046c4f5afb
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added corpses and a wall building dissolve animation
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2023-12-10 12:05:41 +11:00 |
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2d123bd731
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we're so close to working multiplayer
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2023-11-16 00:07:41 +11:00 |
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1500c22ccc
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inching towards better class inheritence and multiplayer compatibility
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2023-11-15 15:19:40 +11:00 |
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b0f8a37f60
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fixed the parity between air and land enemies. +added a lot of new cards
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2023-11-11 19:03:01 +11:00 |
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0427a58635
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
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