mtd/PCs/Mechanic/ClassCards/Assault/tower_stats.tres

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[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://bdmsiw45xxhiv"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_qgv2j"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="2_7wr4x"]
[sub_resource type="Resource" id="Resource_bukji"]
script = ExtResource("1_qgv2j")
key = "Fire Delay"
value = 0.5
[sub_resource type="Resource" id="Resource_2e75s"]
script = ExtResource("1_qgv2j")
key = "Damage"
value = 1.0
[sub_resource type="Resource" id="Resource_1vpnf"]
script = ExtResource("1_qgv2j")
key = "Range"
value = 10.0
[resource]
script = ExtResource("2_7wr4x")
target_type = 1
attributes = Array[ExtResource("1_qgv2j")]([SubResource("Resource_bukji"), SubResource("Resource_2e75s"), SubResource("Resource_1vpnf")])
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m"