mtd/Scenes
2023-12-08 03:05:11 +11:00
..
Menus added the basic shop 2023-11-20 21:20:29 +11:00
Projectiles we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
Towers moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
UI multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
Weapons moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
8_direction_sprite.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
card_constructor.tscn moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
damage_particle.tscn full multiplayer plus new models 2023-11-19 18:47:52 +11:00
enemy_spawner.tscn fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
gauntlet.tscn generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
item_card.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
item_container.tscn generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
path_visual_thing.tscn fixed a path visualiser bug and did a little balancing 2023-11-18 00:01:04 +11:00
shop_stand.tscn juiced the camera a bit and limited weapon ammo 2023-11-27 13:52:46 +11:00
status_icon.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
tower_base.tscn added a second slot you can equip a weapon to 2023-11-28 16:52:15 +11:00
tower_frame.tscn full multiplayer plus new models 2023-11-19 18:47:52 +11:00
visual_path.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00