.. |
Menus
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
Projectiles
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we're so close to working multiplayer
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2023-11-16 00:07:41 +11:00 |
Towers
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
UI
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
Weapons
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
8_direction_sprite.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
card_constructor.tscn
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we're so close to working multiplayer
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2023-11-16 00:07:41 +11:00 |
damage_particle.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
enemy_spawner.tscn
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fixed the parity between air and land enemies. +added a lot of new cards
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2023-11-11 19:03:01 +11:00 |
gauntlet.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
item_card.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
path_visual_thing.tscn
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fixed a path visualiser bug and did a little balancing
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2023-11-18 00:01:04 +11:00 |
status_icon.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |
tower_base.tscn
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
tower_frame.tscn
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
visual_path.tscn
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waited far too long for an initial commit but here we are
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2023-11-08 14:28:55 +11:00 |