mtd/PCs/Universal/ClassCards/Icicle/weapon_icicle.tscn

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[gd_scene load_steps=10 format=3 uid="uid://dvfpqrrmjfco4"]
[ext_resource type="Texture2D" uid="uid://clr6kfyci5jqb" path="res://Assets/TextureAtlases/g_rocket_launcher.tres" id="1_23r2a"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Icicle/icicleweapon.gd" id="2_j3c63"]
[ext_resource type="PackedScene" uid="uid://cdme5v2sq7u3p" path="res://PCs/Universal/ClassCards/Icicle/icicle.tscn" id="3_hgb5e"]
[ext_resource type="Resource" uid="uid://fed6kimfbcwv" path="res://Resources/StatusEffects/cold.tres" id="4_hsh8q"]
[ext_resource type="Resource" uid="uid://dsmlqik586soo" path="res://Resources/WeaponStats/icicle.tres" id="5_wivww"]
[ext_resource type="Texture2D" uid="uid://bgeu8dnqaxq7v" path="res://Assets/TextureAtlases/target_list.tres" id="6_mqgqx"]
[sub_resource type="Animation" id="Animation_n8b32"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:texture:region")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Rect2(0, 0, 64, 64)]
}
[sub_resource type="Animation" id="Animation_g0h8q"]
resource_name = "shoot"
length = 0.15
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:texture:region")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15),
"transitions": PackedFloat32Array(0, 0),
"update": 0,
"values": [Rect2(64, 0, 64, 64), Rect2(0, 0, 64, 64)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ntl6p"]
_data = {
"RESET": SubResource("Animation_n8b32"),
"shoot": SubResource("Animation_g0h8q")
}
[node name="Weapon" type="Sprite3D"]
layers = 2
billboard = 1
texture_filter = 0
texture = ExtResource("1_23r2a")
script = ExtResource("2_j3c63")
icicle_scene = ExtResource("3_hgb5e")
status_stats = ExtResource("4_hsh8q")
stats = ExtResource("5_wivww")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_ntl6p")
}
[node name="RayCast3D" type="RayCast3D" parent="."]
collision_mask = 4
[node name="TextureRect" type="TextureRect" parent="."]
visible = false
texture_filter = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_mqgqx")