mtd/PCs/Universal/ClassCards/RocketLauncher/weapon_stats.tres

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[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://d2yo07m2mp2mp"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_1le4i"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="2_0trth"]
[sub_resource type="Resource" id="Resource_4fjm2"]
script = ExtResource("1_1le4i")
key = "Fire Delay"
value = 2.0
[sub_resource type="Resource" id="Resource_uwj4j"]
script = ExtResource("1_1le4i")
key = "Target Limit"
value = 3.0
[sub_resource type="Resource" id="Resource_6qv5v"]
script = ExtResource("1_1le4i")
key = "Damage"
value = 8.0
[sub_resource type="Resource" id="Resource_ymyed"]
script = ExtResource("1_1le4i")
key = "Energy"
value = 30.0
[resource]
script = ExtResource("2_0trth")
target_type = 0
attributes = Array[ExtResource("1_1le4i")]([SubResource("Resource_4fjm2"), SubResource("Resource_uwj4j"), SubResource("Resource_6qv5v"), SubResource("Resource_ymyed")])
text = "Every /Fire Delay\\s, hold to target up to /Target Limit\\ enemies and release to fire homing rockets that deal /Damage\\ damage"