Commit Graph

42 Commits

Author SHA1 Message Date
3dedd1f5af added first gauntlet model 2025-11-15 19:25:13 +11:00
1a261dd0aa slight rebalance 2025-11-07 19:30:23 +11:00
3cb37faf4b added wave viewer which required adding determinism to wave generation 2025-11-06 22:16:59 +11:00
f257a5df68 more work on the ui theme and changing the hud 2025-11-05 08:28:07 +11:00
2f4159ebbe added new health bar and new energy pip bar 2025-11-04 12:52:27 +11:00
a411be74aa more work on the 240p ui 2025-10-27 01:25:15 +11:00
0de868c796 made gameplay ui slightly less cluttered in 240p 2025-10-21 22:47:41 +11:00
57a57d2b91 localised resources and remaining scenes 2025-08-21 18:41:32 +10:00
2859b6dd43 added i18n keys for ingame item descriptions and button prompts 2025-08-20 19:30:30 +10:00
198177bbae internationalized most menu text 2025-08-20 17:31:13 +10:00
d046e04027 added radio and new blank cassette system 2025-08-20 16:58:09 +10:00
a452bbb406 slight gameplay changes and new ui 2025-07-21 05:56:11 +10:00
d2dc74d533 added player Finite State Machine 2025-07-19 22:08:07 +10:00
4a26cf0ddb oh fuck im gonna have to learn to clean up previous commits 2025-07-18 23:14:51 +10:00
a6c503b8ff first draft of the new card gameplay 2025-06-26 02:32:45 +10:00
2bfea6471c just reorganised files thats it 2025-06-24 02:55:20 +10:00
6f4f465e37 pathfinding rework for now 2025-06-13 00:06:51 +10:00
c44a730b59 revamped key rebinding system 2025-06-06 11:11:52 +10:00
4a21701a35 way too many changes to list, oops. big rewrite. 2025-05-27 03:38:03 +10:00
2c2962077e added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
62d0dc0130 fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
3c28999cd9 fixed some bugs The Typening caused 2024-03-23 22:36:19 +11:00
a93660f755 enabled enforced static typing 2024-02-22 06:22:22 +11:00
e1a867d2a9 added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
adde9f5c3c attenuated headbob/tilt based on speed, now less sickening on tiny movements 2023-12-09 17:22:11 +11:00
7dd8f88ca7 some ui improvements 2023-12-09 01:09:12 +11:00
e97bf84612 added notification for picking up card 2023-12-08 18:25:15 +11:00
1e3e380b90 generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block 2023-12-08 03:05:11 +11:00
dfeddc08e0 moved some files and updated to Godot 4.2.Stable 2023-11-30 23:37:00 +11:00
e18ea532bc fixed bomb launcher range and rocket launcher selection bugs 2023-11-28 18:02:40 +11:00
d5d832f3f2 added a second slot you can equip a weapon to 2023-11-28 16:52:15 +11:00
66f7131c1b juiced the camera a bit and limited weapon ammo 2023-11-27 13:52:46 +11:00
f631654626 added the basic shop 2023-11-20 21:20:29 +11:00
edbb3261c6 full multiplayer plus new models 2023-11-19 18:47:52 +11:00
9cf6944ac8 multiplayer pretty much works now i think 2023-11-17 20:49:38 +11:00
2d123bd731 we're so close to working multiplayer 2023-11-16 00:07:41 +11:00
1500c22ccc inching towards better class inheritence and multiplayer compatibility 2023-11-15 15:19:40 +11:00
f004f64b71 made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
b0f8a37f60 fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
afc0a19b36 fixed some chatbox and tower preview issues 2023-11-09 20:37:12 +11:00
e63b765753 fixed some ui stuff 2023-11-09 17:56:08 +11:00
0427a58635 waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00