mtd/PCs/Universal/ClassCards/Sniper/weapon_stats.tres

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[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://3y7n1vdvf822"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_7xbx2"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_t3oy2"]
[sub_resource type="Resource" id="Resource_58kde"]
script = ExtResource("1_7xbx2")
key = "Fire Delay"
value = 0.9
[sub_resource type="Resource" id="Resource_jl4jv"]
script = ExtResource("1_7xbx2")
key = "Damage"
value = 30.0
[sub_resource type="Resource" id="Resource_28kyj"]
script = ExtResource("1_7xbx2")
key = "Range"
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value = 100.0
[sub_resource type="Resource" id="Resource_7pvmq"]
script = ExtResource("1_7xbx2")
key = "Energy"
value = 10.0
[resource]
script = ExtResource("1_t3oy2")
target_type = 0
attributes = Array[ExtResource("1_7xbx2")]([SubResource("Resource_58kde"), SubResource("Resource_jl4jv"), SubResource("Resource_28kyj"), SubResource("Resource_7pvmq")])
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m"