.. |
card_gatling.tres
|
generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
|
2023-12-08 03:05:11 +11:00 |
gatling.glb
|
moved some files and updated to Godot 4.2.Stable
|
2023-11-30 23:37:00 +11:00 |
gatling.glb.import
|
moved some files and updated to Godot 4.2.Stable
|
2023-11-30 23:37:00 +11:00 |
gatling.png
|
moved some files and updated to Godot 4.2.Stable
|
2023-11-30 23:37:00 +11:00 |
gatling.png.import
|
moved some files and updated to Godot 4.2.Stable
|
2023-11-30 23:37:00 +11:00 |
gattlemesh.res
|
moved some files and updated to Godot 4.2.Stable
|
2023-11-30 23:37:00 +11:00 |
shot1.wav
|
added some sound triggers and holes in the map
|
2023-12-17 02:02:16 +11:00 |
shot1.wav.import
|
added some sound triggers and holes in the map
|
2023-12-17 02:02:16 +11:00 |
tower_gatling.gd
|
inching towards better class inheritence and multiplayer compatibility
|
2023-11-15 15:19:40 +11:00 |
tower_gatling.tscn
|
added some sound triggers and holes in the map
|
2023-12-17 02:02:16 +11:00 |
tower_stats.tres
|
we're so close to working multiplayer
|
2023-11-16 00:07:41 +11:00 |
weapon_gatling.gd
|
added a second slot you can equip a weapon to
|
2023-11-28 16:52:15 +11:00 |
weapon_gatling.tscn
|
added some sound triggers and holes in the map
|
2023-12-17 02:02:16 +11:00 |
weapon_stats.tres
|
added a second slot you can equip a weapon to
|
2023-11-28 16:52:15 +11:00 |