Commit Graph

68 Commits

Author SHA1 Message Date
d8101979b9 added pipe rifle animation 2026-02-10 02:51:16 +11:00
137a979c5c added stepping sounds 2026-02-08 09:16:17 +11:00
e441a121ff fixed the path rebuilding lag 2026-02-08 02:10:23 +11:00
fd9b62faba moved to new understanding of what a wave is 2026-02-07 10:35:03 +11:00
8f14012fff added endless mode support to the wave viewer 2026-02-07 09:07:00 +11:00
067d8c29af Added first setup of level-based system 2026-02-06 02:20:09 +11:00
2bacff5b7d level building tool good enough for first cave draft 2026-02-06 02:17:33 +11:00
703e75d1d8 first flow field resource draft 2026-02-05 16:35:42 +11:00
c0859e26cb Added graphics options for psx effects 2026-02-03 19:41:06 +11:00
6f1105cdbe updated to godot 4.6 2026-01-28 13:42:26 +11:00
5bbc2c0cb0 added new tree models 2025-12-10 20:25:19 +11:00
8bec0fc69a fixed that weird mesh seam bug 2025-11-15 19:33:31 +11:00
cdb8e4dbcd added first cassette hand model 2025-11-15 19:30:08 +11:00
3dedd1f5af added first gauntlet model 2025-11-15 19:25:13 +11:00
1a261dd0aa slight rebalance 2025-11-07 19:30:23 +11:00
3cb37faf4b added wave viewer which required adding determinism to wave generation 2025-11-06 22:16:59 +11:00
f257a5df68 more work on the ui theme and changing the hud 2025-11-05 08:28:07 +11:00
2f4159ebbe added new health bar and new energy pip bar 2025-11-04 12:52:27 +11:00
a411be74aa more work on the 240p ui 2025-10-27 01:25:15 +11:00
0de868c796 made gameplay ui slightly less cluttered in 240p 2025-10-21 22:47:41 +11:00
28b2172bc8 added remix support for weapon tracks 2025-10-20 21:29:17 +11:00
1494026aac swapped out old remix menu for new one 2025-10-20 20:29:52 +11:00
57a57d2b91 localised resources and remaining scenes 2025-08-21 18:41:32 +10:00
2859b6dd43 added i18n keys for ingame item descriptions and button prompts 2025-08-20 19:30:30 +10:00
198177bbae internationalized most menu text 2025-08-20 17:31:13 +10:00
e699968899 merge radio feature 2025-08-20 16:59:07 +10:00
d046e04027 added radio and new blank cassette system 2025-08-20 16:58:09 +10:00
c8349428e7 changed hand mechanics to discard to a new hand every round 2025-08-15 00:55:32 +10:00
a452bbb406 slight gameplay changes and new ui 2025-07-21 05:56:11 +10:00
d2dc74d533 added player Finite State Machine 2025-07-19 22:08:07 +10:00
4a26cf0ddb oh fuck im gonna have to learn to clean up previous commits 2025-07-18 23:14:51 +10:00
a6c503b8ff first draft of the new card gameplay 2025-06-26 02:32:45 +10:00
2bfea6471c just reorganised files thats it 2025-06-24 02:55:20 +10:00
64befd8ec7 make Game.gd not rely on autoload/global 2025-06-24 01:14:50 +10:00
c6763afd62 fixed some annoying path edit tool bugs 2025-06-23 16:33:34 +10:00
6f4f465e37 pathfinding rework for now 2025-06-13 00:06:51 +10:00
c44a730b59 revamped key rebinding system 2025-06-06 11:11:52 +10:00
4a21701a35 way too many changes to list, oops. big rewrite. 2025-05-27 03:38:03 +10:00
16951a9beb pulled out target selection to its own node 2024-04-01 17:08:47 +11:00
05914a3c64 added selling cards and made shop items cheaper 2024-03-31 19:32:00 +11:00
e84496dcf8 fixed an issue regarding weapon node names causing multiplayer desync 2024-03-30 16:44:52 +11:00
2c2962077e added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
6823dff8f7 fixed like 5 bugs 2024-03-30 00:54:41 +11:00
62d0dc0130 fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
3c28999cd9 fixed some bugs The Typening caused 2024-03-23 22:36:19 +11:00
a93660f755 enabled enforced static typing 2024-02-22 06:22:22 +11:00
e1a867d2a9 added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
046c4f5afb added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
adde9f5c3c attenuated headbob/tilt based on speed, now less sickening on tiny movements 2023-12-09 17:22:11 +11:00
7dd8f88ca7 some ui improvements 2023-12-09 01:09:12 +11:00